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Sinsation

Member Since 30 Mar 2012
Offline Last Active Apr 30 2012 03:59 AM

Topics I've Started

Random "Specific" Cluster Generation

16 April 2012 - 03:33 AM

Im working on a 2D Minecraft and ran into a small problem.
Im in the process of adding trees. The wood generation is finished and works great but the leaves is what I would like help on.
I could easily make it so it spawns a certain cluster of leaves around the top block of wood or something like that, but what I want is something a bit more random.
I want it to create a random cluster of leaves around the top block so its different every time and appears more natural than having every tree have the same leaves around it.

Is there a certain type of formula or algorithm to do something like this? If so please help me out and let me know.
Thanks!

Inventory Problem

08 April 2012 - 05:31 AM

I'm not very good at finding problems with code so I really need to ask for help from you guys

When the player collides with a block it uses this code:
Found = 0;
for( i = 0; i < global.AvailableInv; i += 1 )
{
    if( global.Inv[i,0] == other.Name )
    {
        global.Inv[i,1] += 1;
        Found = 1;
        break;
    }
}
if( Found == 0 )
{
    for( i = 0; i < global.AvailableInv; i += 1 )
    {
        if( global.Inv[i,1] <= 0 )
        {
            global.Inv[i,0] = other.Name;
            global.Inv[i,1] = 1;
            global.Inv[i,2] = other.RealName;
            global.Inv[i,3] = other.sprite_index;
            break;
        }
    }
}
with( other ) instance_destroy();

It looks good in the inventory hotbar and everything then when I right click it just spawns another player.( obj_player );
On right click code:
if( !instance_position( mouse_x, mouse_y, block_parent ) && !instance_position( mouse_x, mouse_y, obj_player ) )
{
    if( global.Inv[global.CurrentInv,1] > 0 )
    {
        instance_create( ( ( mouse_x div 32 ) * 32 ) + 16 , ( ( mouse_y div 32 ) * 32 ) + 16, global.Inv[global.CurrentInv,2] );
        global.Inv[global.CurrentInv,1] -= 1;
    }
}

If you need any more info or code just let me know.

Requesting Military-Like Turrets

30 March 2012 - 03:52 AM

I am currently in the process of making a Tower Defense with a sort of "Defend your country" kind of theme.
Im a fairly decent coder but my spriting skills is quite frankly, awful.

Im just wondering if someone could create a few sprites for me:
1. A machine gun type turret
2. A missile launcher turret
3. A air-lock turret( Only shoots planes and that kind of thing )
4. Flame thrower turret

These should all be based on the military and should all have the same theme.
Any help would be appreciated, thanks guys!

Details:
Size: 32 x 32
Colors: Grey or white - metallic( looking ) if possible
Perspective: Top-Down