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Mine Lad

Member Since 07 Mar 2012
Offline Last Active Mar 21 2012 12:23 PM

Posts I've Made

In Topic: Font

12 March 2012 - 02:01 AM

There is a set font operation.
Look for it in the draw section (I'm pretty sure)

In Topic: A Very Basic Question...

11 March 2012 - 08:46 PM

Try putting this in the collision event of the potion
if hitpoints<100 {
hitpoints+=25
instance_destroy()
}
else
if hitpoints=100 {
exit
}



In Topic: A Very Basic Question...

11 March 2012 - 07:58 PM

Well I have never worked with health before, so is "hitpoints" the built in point system or a global var you made?
hitpoints SHOULD be appearing orange... Try this..
if global.hitpoints < 100 {
global.hitpoints+=25
}
else {
exit
}

But like I said, I am not sure..

In Topic: using .gmk in Game Maker 8.1 lags really bad...

11 March 2012 - 07:53 PM

When I use a .gmk file in Game Maker 8 and run the game (by pressing the green arrow), its smooth and works great.
Using a gmk file in Game Maker 8.1 and running the game with the green arrow, give me like 5 fps. Unbelievable choppyness :/

In Topic: Is there such thing as a code....

11 March 2012 - 05:40 PM

It didnt work.
And even if it did, I wouldnt want users playing my game and having their computer block a virus :/
When I use that code and enter the overworld portal, the game crashes