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BrunoHP

Member Since 28 Feb 2012
Offline Last Active Mar 31 2013 07:27 PM

Topics I've Started

Rotation using Joystick's Right Analog

13 November 2012 - 10:55 AM

Hi! I want to add in my game option for joystick control. So can anyone tell me how to make player rotation with joystick's right analog?
Also, can you tell me how to make movement like WASD (with example WD for 45° angles) for joystick's left analog?

Wrong spawn position of upgrade bar

23 July 2012 - 10:52 PM

Hi guys, I have a problem!

I have done with my upgrading system for towers(Tower Defense Game), but I have a bug that I can't solve it myself, so I need your help! Bug is that when you place first tower on that level, you need to click it on the tower with LMB and that perfectly works. But when you place another tower and you decide to upgrade it also, upgrading bar opens on first tower. Okay, I am completely sure that problem is on X and Y of a Tower object. Script remembers only coordinates of first tower, so I need script code where Tower checks his own position before he spawn upgrading bar on his position. There is a picture if you didn't understood a bug:


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Thanks in advance!

Zombie Wars

14 May 2012 - 03:52 PM

Hello guys! I am released full version of my first public game. Back in november 2011, I released Zombie Wars version 0.1. I am now done with that game and I want to share it with you guys.

Campaign was planned for this game, but I didn't had enough nerves to make finish it. So, I released a game with Survival mode only. In survival mode, you must survive 15 waves of zombies. Every minute, boss (fat zombie) spawns and when you kill him, next wave occurs. You will gain two more weapons during gameplay and that is it. Download and enjoy!

DOWNLOAD (14 MB)


I will also add web link for AnchorSoft's web site when I finish it and translate it to English from Croatian.
AnchorSoft also have another members, but one of them is desinger of site, and other learns to work in Game Maker.

HERE ARE SOME PICTURES:

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Random boss spawnig

04 April 2012 - 11:35 AM

Hi, me again! I don't know how to make random boss spawnig, but boss's spawn must be away from player about 300 pixels. There must be 4 places where he can random spawn and also be away from player at least 300 pixels.

Thanks in advance!

Wave system doesn't work

03 April 2012 - 09:56 PM

Hi, guys! I got few days BEFORE Easter (game will be released on Easter), so I got problem with timers. Here is the code that I putted in Step event:

if global.wave = 2
{
    alarm[1] = 600;
}

Problem here is that alarm[1] must spawn boss zombie, it spawns only first time where is no variable: if global.wave = 2 . Because, in Create event i putted spawn zombie code and works, when boss dies, new wave number comes (global.wave += 1), that works too because I can see wave number on stats bar in the game. So, why second zombie never spawns in game?

I need help because I don't have enough time because I have a lot of work to be done.

Thanks in advance & sorry for my bad english.