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BrunoHP

Member Since 28 Feb 2012
Offline Last Active Mar 31 2013 07:27 PM

Posts I've Made

In Topic: Rotation using Joystick's Right Analog

13 November 2012 - 12:02 PM

Doesn't work :(

In Topic: Wrong spawn position of upgrade bar

24 July 2012 - 02:24 PM

What's the code in the L-Mb event? Tell us so we can help you fix it.


I realized a bug and I also realized that I was retarded. Upgrade bar spawns on first tower which is placed because I used coordinates Turret.xto and Turret.yto instead of xto and yto.


Sorry for wasting your time guys!

In Topic: Wrong spawn position of upgrade bar

23 July 2012 - 11:28 PM

sounds like you are using the object name and not the instance id to open the upgrading bar
obj_tower.showUpgrade = true; // this will turn on the value of the first instance of the object that was created in the room

var instance;
instance = instance_nearest( mouse_x, mouse_y, obj_tower ); // what instance of tower
instance.showUpgrade = true; // turn on that towers upgrade
now there are other ways to get the id of the tower and you can pass that id to a script or manipulate it directly its up to you


I didn't understood where to put that code. Btw, objects of upgrade bar spawns in Turret's "Left Mouse Button" event.

In Topic: Tower Defence upgrade system

19 June 2012 - 01:09 PM

Don't bother, I already solved it myself by trying stuff.

Thanks a lot!
topic can be closed?


Can you please tell me how you solved that problem?

In Topic: Caveman Craig 2!

28 May 2012 - 10:09 PM

Interesting game, though the FPS dropped a hell of a lot during night time then went right back up at daytime (this is with all graphics setting as far down as possible).

I enjoyed it, but it isn't something I'd pay for.


I played it and enjoyed. What a great game but during the night time, FPS drops and that is not good. Good luck on selling this game!