Im going to put two of my problems in here rather than create two topics, itll clutter up the site less
First: My background. My game is set in a cave/cavern/underground place and i want the back wall to remain stationry to the world, not to my view. ive tried and scoured the forums but i cant find a case like this D:
Second: Ive got it so that i can place torches. they even have nice lighting :D but i want to be able to have some sort of block selection. This is the code i hoped would work...
if (mouse_check_button_pressed(mb_right))
{
if (global.selecteditem) == 1 action_create_object(o_dirt,mouse_x-12,mouse_y-12)
if (global.selecteditem) == 2 action_create_object(o_grass,mouse_x-12,mouse_y-12)
if (global.selecteditem) == 3 action_create_object(o_block,mouse_x-12,mouse_y-12)
if (global.selecteditem) == 4 action_create_object(o_water,mouse_x-12,mouse_y-12)
if (global.selecteditem) == 0 action_create_object(o_torch,mouse_x-12,mouse_y-12)
}
that was in my step event for my mouse control.
and this...
global.selecteditem=0
is in the create event of it.
Sadly this time my namesake didnt help
thanks for any and all help and i look forward to hearing
Occam.



Find content
Not Telling
