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Kill...

Member Since 23 Feb 2012
Offline Last Active Jun 09 2012 07:26 PM

Topics I've Started

loading bar for html5 help

09 June 2012 - 04:26 PM

i imported a game from game maker8 to html5 and i want the loading bar to look like the default html5 loading bar. thx

left press object code

04 June 2012 - 03:44 AM

how can you check in the step event if the left mouse button has clicked an object. (i need code)

compiling HTML5 error

28 May 2012 - 01:28 AM

so when i compile it at the bottom the compiler says.

Error : Exception : System.ArgumentException: Parameter is not valid.
at System.Drawing.Bitmap..ctor(Int32 width, Int32 height, PixelFormat format)
at GMAssetCompiler.GMBitmap32.get_bitmap()
at GMAssetCompiler.HTML5Saver<>c__DisplayClassc.<WriteSprites>b__b(KeyValuePair'2+kvp, TextWriter __s, Int32__n
at GMAssetCompiler.HTML5Saver.WriteDataVP[T](IList'1_data, TextWriter _s, WriteDelegateKVP'1+del)
at GMAssetCompiler.HTML5Saver.WriteSprites(IList'1 +sprites, TextWriter _s)
at GMAssetCompiler.HTML5Saver.Save(GMAssets _assets, TextWriter _s)
at GMAssetCompiler.HTML5Saver.Save(GMAssets _assets, String _name)
at GMAssetCompiler.HTML5Saver.Program.Main(String[] _args)
Unable to open SCSI controller 0:[\] , error code: 0x5
Unable to open SCSI controller 1:[\] , error code: 0x5

html5 problem

28 May 2012 - 01:06 AM

how come when i compile my game in the html5 version to test in the web browser it has a error window pop up with no errors in it?

id help

27 May 2012 - 05:10 PM

i just started using id's today and know like nothing about them. plz tell me whats wrong with this code
{
object49.id[1].direction = 90
object49.id[2].direction = 45
object49.id[3].direction = 0
object49.id[4].direction = 115
object49.id[5].direction = 270
object49.id[6].direction = 225
object49.id[7].direction = 180
object49.id[8].direction = 135
x = object48.x
y = object48.y
instance_create(x,y + 10,object49[1])
instance_create(x + 10,y + 10,object49[2])
instance_create(x + 10,y,object49[3])
instance_create(x + 10,y - 10,object49[4])
instance_create(x,y - 10,object49[5])
instance_create(x - 10,y - 10,object49[6])
instance_create(x - 10,y,object49[7]
instance_create(x - 10,y + 10,object49[8])
}
it says at action 2 of line 12 a , or ) is expected