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RawrDev
Member Since 21 Feb 2012Offline Last Active Jan 24 2013 03:49 PM
About Me
Connect with us!
Twitter: https://twitter.com/#!/rawrdev
Facebook: http://www.facebook....195003113886667
DevBlog: http://rawrdevelopment.tumblr.com/
Have an epic day.
Steven Hower
Owner, Lead Designer
Rawr Development
====================================================================================
Current WIP:
Tyzaria

Tyzaria is a Role Playing Game in which you play as a character in a strange,
fantasy world fighting monsters and growing your skills/knowledge until you
can overthrow the evil reign and take your place as king of Tyzaria.
PRODUCTION UPDATE:
-New Enemies
-New Environments
-Armory(Equipped Weapon/Armor Inventory)
-MAJOR Bug Fixes
Enemies:
Ghost
Goblin
Ogre
Skeleton
Vampire
Zombie
TYZARIA Production Summary (uberrrrr early in development, still)
-Basic Game engine
-Infinite leveling system completed
-Weapons/fighting system
-Different level enemies with increasingly advanced Artificial Intelligence, health, and fighting skills
-User Interface
-Some sprites/graphics (Although 99% are still in alpha/scratch phase)
-Advanced Game Engine
-Currency System
-Upgraded User Interface
-Mining (Iron Ore)
-Upgradeable (Leveling) / Forgeable Pick Axe System (Increasing in efficiency)
-Items: Apples, Meat, Coins, Health Potions (Dropped from enemies)
-Complete Inventory / bag system for holding and organizing Items
*******
Stay tuned for more updates, and visit the official devblog today! http://rawrdevelopment.blogspot.com/
Community Stats
- Group GMC Member
- Active Posts 26
- Profile Views 6251
- Member Title GMC Member
- Age Age Unknown
- Birthday Birthday Unknown
-
Gender
Male
-
Interests
Game Design
Programming
Graphic Design
Advertising
Web Design -
Version
GM8
Topics I've Started
Stolen My Intellectual Property and Work
07 January 2013 - 05:13 AM
THE REAL Rawr Development facebook page is:
http://www.facebook....195003113886667
The FAKE, ILLEGAL pages are:
http://www.facebook.com/DrunkenGames
&
http://www.facebook....RawrDevelopment
And the page of the company who's owner created the fake Rawr Development page (I believe) is:
http://www.facebook....392188897535270
If anyone has any information on the following (which are all affiliated with the illegal group that stole my designs, information, company name, and illegally impersonated me and my creations), please PM me or reply to this thread.
- Pixel Studios
- Snickz Prophit
- Electronic MonsterZ
- DrunkenGames
- www.juxyou.com
- http://www.facebook.com/DrunkenGames
Thank you so much.
It's absolutely ridiculous that this is happening. I'm just an honest guy trying to make a few games, and people are tearing down my legitimacy and stealing my hard work.
Thank you again for any information you have about any of this, or for your help and support in general.
(The REAL) RawrDev
Rawr Development
image_index (for ground blocks)
12 September 2012 - 09:02 PM
here's what I have:
I have a 13 image sprite for oBlockGrass (my ground block).
this is how it's set up in the sprite:

and the code in the oBlockGrass object is:
if instance_place(x+48,y+16,oBlockGrass) and !instance_place(x+16,y+48,oBlockGrass) and instance_place(x-16,y+16,oBlockGrass) and !instance_place(x+16,y-16,oBlockGrass)
{image_index = 0; image_speed = 0}
else if !instance_place(x+48,y+16,oBlockGrass) and instance_place(x+16,y+48,oBlockGrass) and !instance_place(x-16,y+16,oBlockGrass) and !instance_place(x+16,y-16,oBlockGrass)
{image_index = 1; image_speed = 0}
else if !instance_place(x+48,y+16,oBlockGrass) and !instance_place(x+16,y+48,oBlockGrass) and !instance_place(x-16,y+16,oBlockGrass) and instance_place(x+16,y-16,oBlockGrass)
{image_index = 2; image_speed = 0}
else if !instance_place(x+48,y+16,oBlockGrass) and !instance_place(x+16,y+48,oBlockGrass) and instance_place(x-16,y+16,oBlockGrass) and !instance_place(x+16,y-16,oBlockGrass)
{image_index = 3; image_speed = 0}
else if instance_place(x+48,y+16,oBlockGrass) and !instance_place(x+16,y+48,oBlockGrass) and !instance_place(x-16,y+16,oBlockGrass) and !instance_place(x+16,y-16,oBlockGrass)
{image_index = 4; image_speed = 0}
else if instance_place(x+48,y+16,oBlockGrass) and instance_place(x+16,y+48,oBlockGrass) and !instance_place(x-16,y+16,oBlockGrass) and !instance_place(x+16,y-16,oBlockGrass)
{image_index = 5; image_speed = 0}
else if instance_place(x+48,y+16,oBlockGrass) and !instance_place(x+16,y+48,oBlockGrass) and !instance_place(x-16,y+16,oBlockGrass) and instance_place(x+16,y-16,oBlockGrass)
{image_index = 6; image_speed = 0}
else if !instance_place(x+48,y+16,oBlockGrass) and !instance_place(x+16,y+48,oBlockGrass) and instance_place(x-16,y+16,oBlockGrass) and instance_place(x+16,y-16,oBlockGrass)
{image_index = 7; image_speed = 0}
else if !instance_place(x+48,y+16,oBlockGrass) and instance_place(x+16,y+48,oBlockGrass) and instance_place(x-16,y+16,oBlockGrass) and !instance_place(x+16,y-16,oBlockGrass)
{image_index = 8; image_speed = 0}
else if instance_place(x+48,y+16,oBlockGrass) and instance_place(x+16,y+48,oBlockGrass) and instance_place(x-16,y+16,oBlockGrass) and !instance_place(x+16,y-16,oBlockGrass)
{image_index = 9; image_speed = 0}
else if instance_place(x+48,y+16,oBlockGrass) and !instance_place(x+16,y+48,oBlockGrass) and instance_place(x-16,y+16,oBlockGrass) and instance_place(x+16,y-16,oBlockGrass)
{image_index = 10; image_speed = 0}
else if !instance_place(x+48,y+16,oBlockGrass) and instance_place(x+16,y+48,oBlockGrass) and !instance_place(x-16,y+16,oBlockGrass) and instance_place(x+16,y-16,oBlockGrass)
{image_index = 11; image_speed = 0}
else if instance_place(x+48,y+16,oBlockGrass) and instance_place(x+16,y+48,oBlockGrass) and instance_place(x-16,y+16,oBlockGrass) and instance_place(x+16,y-16,oBlockGrass)
{image_index = 12; image_speed = 0}
else
{image_index = 13;image_speed = 0}THE GOAL:

WHAT ACTUALLY HAPPENS:

(pardon the terrible drawings, they're just to illustrate what i want and what i have)
What am I doing wrong??
Thanks in advance!
-RawrDev
Tyzaria - WIP
23 February 2012 - 02:48 AM

Introducing "Tyzaria"A classic 2D platformmer Action/Adventure Endless RPG.
RAWR DEVELOPMENT indie game design firm OFFICIAL WEBSITE
OVERVIEW:
Tyzaria is a Role Playing Game in which you play as a character in a strange,
fantasy world fighting monsters and growing your skills/knowledge until you
can overthrow the evil reign and take your place as king of Tyzaria.
STORY (backstory/plot)
Dez, a young Tzildian, lives in the small village of Rustin. He has fallen in love with Katrii, his neighbor, but her father Zin does not approve of Dez, so he has
forbiddin his daughter from seeing him.
The kingdom of Azlohr, in which lies Rustin , is ruled by the autocratic, evil, tyrant King Aurzorn. His deeply rooted corruption has tainted the world, and over
the past century of his rule, the land has decayed into a barren wasteland with spots of lush plant life that are being preserved by the few remaining good
wizards.
One day, King Azlohr hears rumors of a resistance forming in a northern village, so he assembles troops to go raid all northern towns in order to preemptively
snuff out the potential threat. One band of troops raids and pillages the village of Rustin, and the soldiers, upon finding the beautiful Kartii, kidnap her and
steal her back to the castle.
Rustin, now a flaming canvas painted with blood and tears, is no longer. So many of the citizens died or fled into the forest, there was nothing left to even
rebuild, for the stones themselves were smashed to pieces. Dez runs to his great aunt Chlora, and the seeress tells him that with the death of almost all
capable men in Rustin, Dez might be Kartii's last hope for survival. Dez, only 17 years of age, starts off into the night, leaving the burning memory of his home
and everything he knows behind.
It was him against the world now.
He was alone.
But he had to save Katrii.
SCREEN SHOTS



FEATURES / ELEMENTS
<coming soon>
CHARACTERS / ENEMIES
<coming soon>
LATEST VERSION INFO
Tyzaria v0.3 (APRIL 24th 2012)
Tech Demo
DOWNLOAD THE TECH DEMO NOW!!! https://www.box.com/...3b3fa93a686596b
=============================================================
LATEST PROGRESS UPDATE - 02/22/2012
Nailing Down The Basics: v0.1
In this early version of Tyzaria, you can explore a small realm, kill basic level 1 enemies, collect coins, meat, apples, health potions, and 2 swords.
There is a fully functional inventory system (to show/hideyour inventory/bag in the HUD, press
You may arrange/equip/mess around with your items in your inventory by clicking and dragging them to whereever you wish. Drag a weapon to either your primary or secondary armory slot (top 1 & 2 slots on the right) to weild that weapon. Drag armor to the head/body/legs armory slots (bottom 3 slots) to equip armor/clothes.
This demo comes with a complete endless leveling/xp engine, and a health/battle engine as well.
Most physics are hammered out to an acceptable state.
and finaly, the lighting system has been successfuly implimented.
=============================================================
PREVIOUS UPDATE ENTRIES
<coming soon>
Thank you for your time/interest/help/critique.
-Rawr Development
* * * * * * * * * * * * * * * * * *
This topic will function as a dev blog of sorts, and will be where you guys can give me any and all feedback, as well as participate in bugg finding, testing, etc!
So please, any help you can give whatsoever, i'd be GLAD to accept it. Comments, questions, bug reports, ANYTHING.
And if you contribute to the project in any way, you're name will show up in the credits.
* * * * * * * * * * * * * * * * * *
Connect with Rawr Development in other ways for more updates, intel, resources, job opportunities, + more!
@RawrDev
Facebook.com/RawrDevelopment
Rawr Development on Tumblr
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