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JTR

Member Since 29 Mar 2005
Offline Last Active Apr 09 2013 10:40 PM

Posts I've Made

In Topic: Tomb Robber (working title)

31 October 2012 - 03:22 PM

Small bugfix update. Also, a separate Jump key.

In Topic: Tomb Robber (working title)

30 October 2012 - 12:27 AM

I've uploaded a more recent version.
Only 11 levels so far, (sorry) but I've included a couple of new features and tweaks for you to test.
All the bugs should be fixed, too. You can now remap the keys, but jumping and climbing are still (temporarily) sharing the same key.

In Topic: Customizable Controls Example By Nocturne

29 October 2012 - 10:52 PM

Very useful! Thanks for sharing! :thumbsup:

In Topic: Tomb Robber (working title)

11 October 2012 - 07:21 PM

-Music will be added later. I might give it a shot myself with a midi-sequencer.
-Yes, that would be great. I haven't encountered that problem before with the mummies.
-I know the part you're talking about, with the two scorpions. I'll fix it so it isn't so unfair.
-I've been thinking about a new enemy type. Thanks for the suggestion. ;)
-I'll have to adjust the crumbling floors a bit.

In Topic: Tomb Robber (working title)

11 October 2012 - 12:35 PM

-I agree the sound effects need an overhaul. Will be done, eventually.
-I'll do some experimenting with the scorpions.
-A mummy should take 6 shots to kill. If that's not the case, I have a BUG to kill. :geek:
-A tutorial could be a fun addition to the menu. Something like a shooting range/obstacle course.

Thanks for the feedback!