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gardian20

Member Since 24 Jan 2012
Offline Last Active May 03 2013 01:19 AM

Posts I've Made

In Topic: Why Do I Keep Running Out Of Memory?

17 March 2013 - 11:21 PM

Ok, have you tried commenting out the ds_grid functions to see if they're causing the memory problem?

Just put a /// before them then run the game to see if the problem is with the saving and loading or the ds_grid.

Ignore this topic, i figured it out on my own

In Topic: Why Do I Keep Running Out Of Memory?

17 March 2013 - 08:56 PM

The delay does not workd

In Topic: Why Do I Keep Running Out Of Memory?

17 March 2013 - 08:50 PM

It's a good practice not to save in a step event.  For one it isn't necessary and for two memory issues.  You are using up a lot more resources than you have too doing it like this.  Try saving in a Create Event or something similar that only fires once.

I AM NOT SAVING IN A STEP EVENT

And yes, i have commented these things out
I will try the delay and see if it works

In Topic: Why Do I Keep Running Out Of Memory?

17 March 2013 - 06:59 PM

Does it not run out of memory when you only open one text file?

yes

In Topic: 3D box will not render texture

09 January 2013 - 07:01 PM

Make sure that you have enabled "Used for 3D" under the background's options.
Also, the self.x, self.y, might not need self in front of it.


I have enabled 'Use 3D" in the background.
I'll check the self buisness.