Hope you understood my problem!!
Thanks!
edit, i added a pic to show:
one big object.......many small object
(obj_sqr1).............(obj_sqr2)
Male
28 September 2012 - 09:59 AM
27 September 2012 - 09:36 AM
// IN CREATE EVENT:
grav = 1;
// IN STEP EVENT:
if collision_point(x,y+1 /* i tried different numbers here, but it either didnt touch the ground, or it stopped when it had past it..*/,obj_wall,0,1)
{
grav = 0;
}
if grav = 1
{
vspeed += 0.5;
if vspeed >= 10
{
vspeed = 10;
}
}
else
vspeed = 0;
12 August 2012 - 05:53 PM
12 August 2012 - 09:01 AM
11 August 2012 - 05:33 PM
for(i=0;i+=32;blahblah)but i never understood that, and what more i need to do(with instance_create() etc.)
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