I need to set the deactivation region for only one object. For example, I want all the NPCs to deactivate, but keep the control objects. Is there a way to do this?
I am having problems with the instance_deactivate_region command. When I type it in on 1 object, it takes effect on every object in the game. Is the a way to only make it work on 1 object a time?
I have a game that randomly generates levels for you to play. the only problem is that when the room size is to big, there is major lag. It is obviously because there are to many objects to render at once. I was wondering if there was a way to make objects only render when they are in view. Anyone?
Hello everyone. Does anyone know how to make a random level generator? I created a very simple one, but it lacks excitement. I need a 2d one that generates worlds similar to minecraft. any help?