I'm currently trying to do a Tower Defense, and I was wondering if it was possible that my towers would target the enemies based on the distance they've traveled and not with instance_nearest().
This might sound vague a bit, so if you need any more specifications, just tell me and I'll try to do my best.
DreakorMember Since 29 Nov 2011
Offline Last Active Mar 12 2012 03:42 PM
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