I'm currently trying to do a Tower Defense, and I was wondering if it was possible that my towers would target the enemies based on the distance they've traveled and not with instance_nearest().
This might sound vague a bit, so if you need any more specifications, just tell me and I'll try to do my best.
Dreakor
Member Since 29 Nov 2011Offline Last Active Mar 12 2012 03:42 PM



Find content
Not Telling
