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Lolnut

Member Since 18 Oct 2011
Offline Last Active Feb 15 2013 10:41 PM
So I have this blog...http://codingkittysquad.blog.com/....and its pretty neat, but would be cool if at least 1 more author was willing to post about game design there....Also s... Updated 08 Dec · 0 comments

About Me

Game Maker has been a huge deal for me for a long time. Way back in seventh grade a couple of friends and I set out to make a game. We didn't get much farther then arguing over what game engine we were going to use. It was Blenders game engine or Game Maker. I was with game maker but our arguments prevented us from starting anything. I have not used game maker a lot in the past. I got started on a Top Down Space shooter but only managed to finish most of the AI before my HDD dumped its shorts. I lost all of my data, and ended that game. Getting working AI is no small task but when I look back on it I still had 90% of the actual game left to make.

Now I'm back with one of those two friends from middle school. We are about 75% done with a game we are making in Unity 3D but we are experiencing some down time. I figured I needed an outlet to have a personal project to work on so here I am returning to Game Maker. Meanwhile he works on a rogue-like as I write this. I think his game is more legit, using C# as its main language. He is making great progress with it too. He is developing it for the windows phone.

Recently we officially founded our Indie games studio consisting of just us two. It has been dubbed Coding Cat Studios. We are really excited about it as well. It may start out really slow as we worm our way through college, but hopefully once we emerge with our new Bachelor's degrees I plan to see it really take flight. Only time will tell though I suppose.

Community Stats


  • Group GMC Member
  • Active Posts 116
  • Profile Views 1320
  • Member Title GMC Member
  • Age 20 years old
  • Birthday August 30, 1992
  • Gender
    Male Male
  • Interests
    Game Design, Video Games, AND NOTHING ELSE
  • Version
    GM8.1

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