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Igyanata

Member Since 14 Oct 2011
Offline Last Active Apr 19 2013 09:25 AM

Topics I've Started

Is There A Free Database Site I Could Use?

17 February 2013 - 04:45 PM

I don't know if I am really allowed to ask this but I will give it a try because I don't know where else to find an answer. :confused:

I want to know if there is a free reliable website I could use for a database storage. For example I want my game to send some information from each person who plays, for example how much gold does he have in his possession. And I want whenever he spends it or gains more gold the current value to be saved it the website as a variable. Lets say that in this way I would be able to keep the saves of all the users that play my game on a website(how much gold each one has, at which level he is, stuff like that). I simply want it to keep the information from one text or Excel file in a site and write or read from it as much as I need. I hope you got the idea.

I don't really got a chance to pay for such sites and also I don't really know how to use them, especially how to connect them with GM, so if you know a site and how to use it with GM please tell me that too. I don't care if the site has some kind of limit but my guess is that it doesn't require that much space to store some information of such kind. One text file can store hundreds of variables at the cost of KBs(even 1 MB file size will probably be enough for me), so I don't think it's a big problem for a database site with many users to have a free section for use.

Thank you in advance :)

Looking for a 3D designer and Graphic designer

12 December 2011 - 09:58 PM

Hello, fellow game designers!  :tongue: Ok, I think the title pretty much explains everything but let me give you some more details: I'm making a 3D turn-based stratedy with a square terrain system. It's still in very early stage but I'm making a pretty good progress. (I'll keep this post up for some updates) I'll do all the coding, so I don't need any help with it.

Some words about the game: It is a Medieval strategy with peasants and knights, kings and queens. :medieval: You are able to control certain units, to move them around the landscape, to construct some buildings and create more units from them. Various types of units and buildings have different characteristics and prices, each has it's own advantages and disadvantages so you have to choose which ones to use. The camera can be fully controled to see any part of the map. You can use only the mouse or only the keyboard or both to play the game. There will be menu (currently working on), profiles, levels, powers, acheivments and statistics. The game will have a multyplayer but I haven't started with it yet. The singleplayer will also have a story mode but the story itself will be just comic cinematics. I'd like to keep the name for and some other details for myself but I will tell more about it to the people I'll work with, I just don't want people to steal my idea.   :whistle:

First position: I need a 3D designer to make the models for the game. I need just the pawns (this is how I call all the units and buildings with one word) to be kind of symbolic. For example: for a standard swordsman solider I need a 3D model of a sword, not a model of a human with armor and sword or for a king - just a crown, similar to the pawns in chess (I hope you got the idea). I might have a need for a more complicated model of a horse for the Cavalry but I'm sure we will work something out. Also the terrain blocks will be models too, square models actually with grass on them for example. The list items I need is not so big (about 15 models) and I might do some of them if I can. I'll be glad if you have a creative touch for making the models so don't worry if your style in work is special, I'll wellcome you with open hands. Meaning I would like you to surprise me with the looks for the models and not to make two crossed rectangles with a pyramid on top of them for the sword object (I can do that myself so don't bother talking to me if you aren't any better  :cool: ). Anyway I would like if you can make some 3D animations too, nothing big really a single sword swing will be enough for all attaks if you can't do any better.  :tongue:

EDIT: I found a 3D designer to help me with the models so for now I don't need another one and applying for this position is pointless. But do read about the Graphics designer I still need someone who can paint well. Thank you. :smile:

Second position: As I said before the game will have a story mode where the story is told in cinematics with comic pictures. I need someone who can paint pretty well to make those. I might be kind of pretentious here because I want to show the tale like it's an old book with a story from the Medieval era but I also want the people to look kind of real, so that the player will be able to sense the atmosphere and to be more familiar to the characters. So I want to make him want to help the heroes win the game as if he was one of them. I'm not yet sure exactly how many pictures will be needed, but I know there will be about 10 to 12 missions in total. I'll deal with the words and story ideas but I can't paint the scenes. Creativity will be extremely important here! I'm putting a lot of hope here but I don't want some child drawings in the game, where there should be some serious pictures to express all the drama and glamour describing the magic of the story. I want this project to look interesting and respectable. (I hope you understand   :whistle: )

Applying: Well, if you like my project and you want to apply for any position just PM me, explaining what work you would like to do and what experiance you have for the job. Please take your time to explain me more about yourself, about the job and how you want to work and feel free to ask me about the game (I will try to answer if I can). I can't promise you any payment, so if you help me it will be for experiance, credits and fun.  :smile: Also I don't ask you to join a team or anything this game is kind of like a personal project. But be adviced, I'm very serious about this game, I actually have the idea for more than 8 years (it wasn't a computer game idea at first but eventually it will turn into one ;) ), so I want you to be serious about your work too. Ok, this is all, I hope to hear from you soon. :thumbsup:

Thank you for your time and don't forget to smile.  :tongue:

Need a simple solution to a simple problem

31 October 2011 - 10:41 PM

I couldn't find a solution to my problem in the forums and I couldn't think of one myself. (If a similar topic exists please give me link for it so I could read it)

So the thing is that I want to find a position of a point around my object that rotates not in a circle but in a square. I basically want to make a function calculating me the sin and another one for cos by giving him the direction where the point is and the 0 degrees of the first edge of the square. I made a script that is finding a square position around the object but I can't rotate the square himself. The first edge actually begins from 45 but that is not what I want. I really can't explain it any better so I'll just show you the script: (Actually I have merged both sin and cos in one script using another argument choosing which one it will return as a result.)

/* 
Usage:
    sin_cos(direction,index);

Discription:
    Used for calculating sin or cos for square position /first edge 45 degrees/

Arguments:
    Argument0 -> angle in degrees
    Argument1 -> choose whatever it should calculate sin or cos

Returns:
    Either sin or cos.
*/

if argument1 <= 0
{
return sin(degtorad(argument0)) * abs(sin(degtorad(argument0)));
}
else
{
return cos(degtorad(argument0)) * abs(cos(degtorad(argument0)));
}

I use the following code to calcualte the position:

spr = sprite_get_width(spr_pl);
xx = x + sin_cos(direction,1) * spr;
yy = y - sin_cos(direction,0) * spr;

For example I have a sprite that is a square (name: spr_pl, width = 32, height = 32) and I want to find the point at it's border depending on one direction I can change. I'm really having a hard time explaining this thing but I hope you understod me. I would like any idea that will work but I actually want a short way to find this position because it really doesn't looks so complicated... Thank you all for taking the time to read this very confusing topic.  :smile: