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killjoy8918

Member Since 10 Oct 2011
Offline Last Active May 26 2013 04:53 PM

Topics I've Started

Need a snow sprite

30 December 2012 - 12:48 AM

I  need a snow sprite to make a sort of blizzard in my game. I need 2 or 3 sizes, thanks in advance.   :thumbsup:

I need a snow and snowflake sprite

29 December 2012 - 10:27 PM

I need a sprite for snow and one for a snowflake. Credit will be given, they should be 32x32 at most; Thanks in advance. :thumbsup:

Resources for an RPG Game

19 June 2012 - 10:08 PM

I am working on an RPG Game. I need some tilesets. As i progress in the game i will post saying what resources i need, i will be adding some sprites that i need later. For now, i just have a short list of tilesets i need. Thank you all for your help. Credit will be given.

Tilesets: Grass
Sand
Cobblestone
Dirt
Water


EDIT: If you decide to submit a background instead, please make sure it is either 32x32 or 64x64, and able to be repeated to create an entire room, not just one small square. Thanks.

Neon Pinball Sprites

26 December 2011 - 01:57 AM

I don't need them really urgently, but soon would be nice!   :sweat:


I've never tried to make an arcade game before, so I figured I would take a shot at it now. I need some sprites and a background, and for any sprites, please try to do the neon-type thing where there is a glowing border around the sprites. Thanks!  :biggrin:                            


                                                      NEON SPRITES

   A Left and Right Flipper - Color : A mix of green, black, and red. Size : 64 x 48

  A Wall - Color : Green and Black. Size: 32x32

A Pinball - Color : Silver. Size : 16x16

                                                    BACKGROUNDS

  A Starry night Sky Background that can be repeated.

Issue with My Levels

07 December 2011 - 12:44 AM

Hey. I have this problem with my levels, that is probably easy to fix, but I can't figure out how. I am making a platformer game, and every time I pick up my objects for scoring points (diamonds) I then leave the room. Instead of coming back every time to the room and having all of the diamonds be there again, I wanted to have it so that the diamonds that the player picked up would all be gone. But only the ones that they picked up. Does anyone know how I would be able to do this?  :sad: