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plmqaz1243

Member Since 03 Aug 2011
Offline Last Active Aug 17 2012 03:14 AM

Topics I've Started

3D particles using arrays?

16 August 2012 - 06:21 AM

Hi i want to make some particle effects using built in d3d but i really don't know how. Using individual objectsseemskindof laggy soiwant to use arrays to make moving particles. Can anyone help?
Thanks, plmqaz1243.

Set seed for world generation?

07 June 2012 - 11:25 PM

I'm making a 3D game w/ planets, asteroids, gravity and stuff, and i have this obj_planetmake which makes a few instances of obj_planet and obj_asteroid. You input a real which is then set to the seed, but i want it so that after the planets and stuff are made, then the randomness seed becomes... well, random, so that all the random generations after that are random.
2 questions:
How do you do that, and
Is it even a good idea to do that? Do you think that it would be better to have all the randomly appearing monsters, extra asteroids, etc. be generated the same? I guess it might not matter because to get the same results you would have to move in the same way exactly and do the exact same stuff (you can bump into/ move/ destroy asteroids, which could affect the rest of the game.)
THX in advance,
plmqaz

heres a screenie  (that #in the corner is not fps, unfortuately. its dist to sun)
http://imgur.com/MFS3f

yay 1st post