cool thanks
i want to make an rpg and want to know the skeleton of a damage formula, i'm not asking for you to make it.. I just want to know the basics
Also would some one explain an ini file to me?
A damage formula is basically just a set of variables like physical_damage or defense or damagemultplier, put through a series of addition, subtraction, multiplication or division (or other) steps.
A super oversimplified example would be
finaldamage=physical_damage*(1+(damagemultiplier/100))
then in some event you subtract that finaldamage from the enemies life
So in this case if your physical damage is 5 and your damage multiplier is 100, so the result will do 2x as much damage. Or 10 damage.
For ini files you can check out this:
http://en.wikipedia.org/wiki/INI_file
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girachu852
Member Since 01 Aug 2011Offline Last Active Apr 30 2012 11:38 PM
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In Topic: damage formula
30 April 2012 - 11:26 PM
In Topic: sonic generations fangame
25 February 2012 - 12:05 AM
SHEESH! You might as well move on to good games instead of taking a full tour de noob.got out of my sonic phase
Oh, I'm currently working on a Lite-compatible Sonic Fangame Maker for people like you BTW:
Source Link: http://www.box.com/s...auz6emymxc6eduk
seen better engines
and i have 8.0 pro
In Topic: sonic generations fangame
25 February 2012 - 12:01 AM
DELETE
In Topic: sonic generations fangame
23 February 2012 - 03:30 AM
SHEESH! You might as well move on to good games instead of taking a full tour de noob.got out of my sonic phase
Oh, I'm currently working on a Lite-compatible Sonic Fangame Maker for people like you BTW:
Source Link: http://www.box.com/s...auz6emymxc6eduk
ur nice calling me a noob
In Topic: sonic generations fangame
22 February 2012 - 01:03 AM
And how about all the other things you quoted? Any feedback on them?
got out of my sonic phase
moved to my pokemon :/
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