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_217424

Member Since 17 Jul 2011
Offline Last Active Jul 29 2011 02:09 AM

Topics I've Started

Speeding up the time Line creation Process

25 July 2011 - 08:01 PM

Ok I'm working on game based off the 1942 Game I'm using Timeline for when thing happen like the enemies appear ect.. I noticed i can view the step info. What I was wondering is there a way to see the actual code behind it. Im working on fighting formation ect.. And i like a way instead of hand creating and copy pasting each section. I like to be bale to see and edit the code.

I'm a ruby programmer and if i could get the actual code i can use simple ruby scripts to write my step code generator.

thanks

Building TDS RPG..

22 July 2011 - 03:58 PM

I'm starting a game and like to team up with others.I have some the game ideas worked out but need a lot of input and Graphic Design and basic to advanced logic created. Goal is to make so it can be converted to social based game when game maker launches HTML5 system. please PM if you like to join the team.

Thanks and later..

global variables ?

22 July 2011 - 03:53 PM

hey I wondering something I have controller with a bunch a global.var and i have it displaying on each page. but when i switch from room to room the var seems to be resetting its self. My health bar does the same thing. If a global var why would it be doing this ?

Thanks

Creating Resources for Game.

20 July 2011 - 02:55 AM

Ok I had a quick question I like to have system that lets my player run around and collect coins-wood-ect and display on the screen how much of each they have collected. later they will be able to buy things ect in the game..

Thanks Gabriel

Random warping to rooms?

19 July 2011 - 01:21 AM

Ok I have the sprite and the object that i'm using to teleport what I like to have is when the player collides with which i know how to setup the event is that I want the player to be sent to a room randomly based off say rooms 1-10 they can end up in any one of them by the teleport object..

Any help would be great thanks

Gabriel