I've searched for examples or tutorials but can't seem to find one that explains how to have the player type in their name, then have the text engine use it in sentences. I found one tutorial but it was old so the link had expired, so if someone can help, it's appreciated.
I have a simple game in which you can only move left and right. From both sides of the screen I have small animals entering the screen and the point is to pick them up and bring them to safety as they're walking across a street. Now when there's collision between player and animal, player sprite changes to different animation in which he carries the animal and the animal sprite is destroyed. So that's all working good, but then on my way to the grass on either side of the street I run up on another animal and end up being stuck since I can't move past the animal and it can't move past me, so when there are animal on both sides they obviously close in and lock me in position. How do I disable collision check so I can move past other animals once I've picked up one animal and then enable it again once I drop it?