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policejohn99

Member Since 20 Jun 2011
Offline Last Active May 19 2013 02:09 AM

Posts I've Made

In Topic: Is there a good 3D tutorial for studio?

29 January 2013 - 02:59 AM

I would prefer one that explains everything, but any would do.

I am currently making one........ Just message me in about a week and I will have it done.

In Topic: So the OUYA SDK is out..

08 January 2013 - 01:27 AM

Here is the ODK open for everyone. So they are hosting a game jam/contest soon, and I really want to be in! Game Maker Studio can make Android games (what OUYA uses).
https://devs.ouya.tv/developers

I don't really know how this works. Do you think GMS will allow to make OUYA games any time soon?

I think the lib files that come with it just need to be installed with studio and it should work.... keep in mind the libs may have lots of errors.

In Topic: Intro to 3D tutorial

04 January 2013 - 01:33 AM

There was no texture on the cube with caused the problem. The tutorial never mentioned to load a background image. It may be obvious for someone that know GM but for newbies like me that' a really big mistake to not mention it! Anyway, thanks for your help! Oh and is there any good "3d" related GM tutorials I should know?

Game Maker isn't really a 3D engine but you could I suppose... look at the offical tutorials and on these forums found plenty!

In Topic: Intro to 3D tutorial

03 January 2013 - 03:27 PM

Hi game makers! I'm a new user of GM and I'm trying to achieve the "Introduction to 3D" tutorial (http://wiki.yoyogame...roduction_to_3D). I don't understand why it doesn't work, I did everything the page said. :(
Here's the log I get when I try to run the "game". Can anyone tell me what goes wrong? Thank you!

___________________________________________
FATAL ERROR in
action number 1
of Draw Event
for object obj_block:

############################################################################################
VMError!! Occurred - Push :: Execution Error - Variable Get -6.back_block(100000, 0)
 at gml_Script_scr_block (line 0) - d3d_draw_block(0,0,0,32,32,32,background_get_texture(back_block),1,1);//this makes a block 
############################################################################################
stack frame is
gml_Script_scr_block (line 0)
called from - gml_Object_obj_block_Draw_0 (line 1) - d3d_draw_block(0,0,0,32,32,32,background_get_texture(back_block),1,1);//this makes a block 



Well I looked at it do you have the sprite for wall in background? If you do is it named back_block? do everything I said and it will work! at the background_get_texture(!back_block!) you need to look at part I put ! on thats what the background needs to be called incase the error comes with another thing it can't find. If this helps can you please smack that + sign below my post!

In Topic: Can gm make multiplayer games for phones?

01 January 2013 - 05:41 PM

I'm thinking about popular android/iphone games like words with friends or draw something.


I don't have anything too complicated in mind, I'm just curious if it's possible at all.

Yes if it is browser based but they may have changed it...