The Game: Materia is a platformer where you jump/avoid obstacles/collect stuff and eventually solve puzzles. The ultimate goal in each level is to collect all green shards and reach for the exit. There is currently only 1 chapter, Tutorial
The Story: The different materia: Creation Materia Destruction Materia Darkness Materia Mystic Materia Energy Materia - Yellow Magnetic Materia - Purple The player will interact with the different materia in their own way.
Eviin, the main protaganist is a creature made solely of Creation Materia. Eviin is from the planet of creation (Victus). He broke one of the laws of creation and was banished to the planet of destruction (Contristo) When he entered the atmosphere of Contristo his body could not withold its form because of the massive amount of Destruction Materia on the planet. So the only thing that landed was his head. Now he must find a way to perserve his existence..
The Editor: The levels are made in the built in level editor. The editor will have many different themes: Crystal Cave, Lush Forest, , Underwater, Inside Monster, Desert, Aztec Ruins, Snowy mountain, Cloudy sky .. Only Crystal Cave is in the demo. The editor is not avaiable in this demo. But it is fully working. I made the tutorial levels with it.
Some random features are: -Basics (placing, deleting, paintbucket, adjusting level size, background, music) -Placement of movement object, adjusting their speed -Placement of story triggers (So you can make your own cutscenes) -Many subcategories as Terrain, Scenery, interactables, pickups, hazards, enemies, triggers, story triggers -Ambient setup (Lightning, Rain, Wind, Eartquake, etc.. will make the levels look very different even in the same theme)
And then you can compile a bunch of levels into a chapter witch will be played in consequence on the star map. Just like the tutorial chapter.
Summary: Please leave a comment or two, Tell me how your experience was, I really would like to know what was annoying or out of place for example. Also report any bugs you encounter. Your feedback will shape the game.
Note: Music and Sfx are temporary.
Edit: I just noticed that I forgot to explain water in the tutorial. Hold the mouse to swim! Thats all =)
"TTA" is a small project im working on from time to time. Use your stealth abilities to hide/move silently and then assasinate enemy guards Player will be able to take on contracts with varying objectives Many tools of assassinations will be added. Shurikens/ropes/poisions etc.. Currently there is a tutorial and a short area after that This is still early in development, I put it up on the forums only to get some feedback
Try it and dont forget to leave a comment/opinion/complaint/idea!
Game Info Download: 64digits Size: 1.33 zipped Resolution change: No Controls: Keyboard
This is a fighting game I currently am working on. Right know, i have a stable fighting system, with combos, match system and lots more. The concept of the fighting system is to build your own combos. (Example given in Game Info) AI is there aswell
Left/Right arrows - Move right (Double tap to quick dash) Up arrow - Jump Down arrow - duck
Punch - P Kick - O Block - Z (Read game info for the rest - F1)
Features: -Limb animated sprites (Made with my own animation program) -Smooth animations -2 character (1 secret) -2 Level -Blood system (Sticks to limbs) -Dismemberment (Only final hit ) -Temporary music -Temporary Sfx
Todo list: -More characters (maybe 10, 5 human,5 demon) -More levels -Different costumes -A few gamemodes -A story mode -More special attacks -Ultimate attacks -Skill meter (for extra stuff to do, example: counter) -Yea and lots more hopefully
Story: Unfortunatly there has been a demon invasion, so half of the earth is layed to waste. Demons now try to invade the rest of the planet but the humans are resistant.
I would like to know if people are having FPS issues. Dont forget to leave a comment. Specially if you found a bug or was annoyed by some part of the game. Or if you have an idea!
Thank you playing! -Ali
Secret: Beat the AI once to unlock EIN, he is currently in the making so he does not have any special attacks. And yes it is possible to beat the Ai, I did it in the video.