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NegaChomp
Member Since 30 May 2011Offline Last Active Jun 17 2012 08:38 PM
Community Stats
- Group New Member
- Active Posts 24
- Profile Views 949
- Member Title GMC Member
- Age 16 years old
- Birthday August 16, 1996
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Gender
Male
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Interests
Indie Game Design, Java Programming, Occasional game modding
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Version
GM8
0
none
Latest Visitors
Topics I've Started
Making Slopes?
25 March 2012 - 12:22 AM
I can't seem to figure out how to make slopes. I tried using the same collision code as normal ground, but for some reason, it doesn't work. Could someone help?
Making "One Way Solid Blocks"
16 March 2012 - 02:15 PM
For whatever reason, I can't seem to get certain blocks to only be solid one way. I tried setting the block's solid variable to false unless its touched at a certain position, but that didn't work, as the blocks still stay always solid. In case it helps, I'm using GML, and would prefer not to go back to drag and drop.
Working on a game with a Level Editor
12 March 2012 - 12:14 AM
Well I made another thread in the Beginner's section about how to make a level editor, and then found a tutorial on Youtube, so I'd like to know what things you'd like to see in the level editor! Here's the original post:
Alright, I found a tutorial on making a level editor, now I just need to know what you guys think I need to add to it. The features I plan to include are:
Full access to every object in the game.
The Knowledge that every in-game level is made with the editor.
Customisable variables. (Like gravity, speed, enemy health, etc.)
(If I can figure it out of course) Tile, enemy and music importers.
Is there anything here not listed that you guys would like?
Making a Level Editor?
11 March 2012 - 02:18 AM
Alright, I found a tutorial on making a level editor, now I just need to know what you guys think I need to add to it. The features I plan to include are:
Full access to every object in the game.
The Knowledge that every in-game level is made with the editor.
Customisable variables. (Like gravity, speed, enemy health, etc.)
(If I can figure it out of course) Tile, enemy and music importers.
Is there anything here not listed that you guys would like?
Full access to every object in the game.
The Knowledge that every in-game level is made with the editor.
Customisable variables. (Like gravity, speed, enemy health, etc.)
(If I can figure it out of course) Tile, enemy and music importers.
Is there anything here not listed that you guys would like?
Waiting to perform an action
11 June 2011 - 11:45 PM
Sorry for all of the questions, but I can't figure out how to make a certain action wait a certain amount of time to perform. You see, I have a heart health system set up using sprites that check a variable (since I don't want percentage health) to see how much health is left. I need to make a script that makes the player invincible (already have the invincible part set up), waits 3 seconds, and makes the player vunerable again. The sleep command seems to freeze the entire game and not just that one script. Any help?
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