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Bignutz
Member Since 14 Nov 2003Offline Last Active Mar 30 2013 03:13 PM
Community Stats
- Group GMC Member
- Active Posts 23
- Profile Views 1101
- Member Title GMC Member
- Age 24 years old
- Birthday August 12, 1988
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Gender
Male
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Location
New South Wales, Australia
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Interests
AI Development
Advanced Game Concepts -
Version
GM8
0
none
Posts I've Made
In Topic: Max Winapi 2
15 March 2012 - 01:17 PM
Hey im pretty good at using all the functions in this dll but as there is a help file missing regarding image lists i was wondering if any1 might know what the 4 arguments are for the API_ImageList_Create(). My guess is argument0: window_handle, arg1: file type? arg2:width arg3: height. but im not sure...
In Topic: Nemesis |3d Rts Engine Ver 0.06 Basic
16 July 2007 - 06:11 PM
This is probably one of the best open sources <<(if thats a word) out there. A credit to all that have been involved so far excellent work. Im very eager to start helping out too. Once work on gameplay begins I will be able to have some input as im quite good with computer AI such as enemy base construction, attack patterns, unit production ect.. Im good with menu systems and anything involving use of windows GUI. I may also be able to help with pathfinding and HUD programing. So when it comes time to start adding these elements plz feel free to pm me.
EDIT: Or I will just keep my eye on this topic lol
EDIT: Or I will just keep my eye on this topic lol
In Topic: Extremely Slow
03 July 2007 - 06:55 AM
the only reason that i can think of for this problem to occur is that the maker may be using a DLL to find widths and heights of components using winAPI calls. Which may have variations between OS's.
Do you mean am I using DLL's? Because there are no dlls used at all in my scripts. And as for making an xp version and a vista version.... WAY too much work. Ive written scripts that very very closly emulate the entire windows xp GUI including forms and all xp controls. When ran on vista howeva all of them are being drawn very wrong eg: borders are drawn past where the x2 coord is told to end.
For instance if i wrote:
draw_rectangle_color(x,y,Width,Height,c_white,c_wh
ite,c_black,c_black,false);
the square is actually drawn at x-1, y+1, Width+2, Height+3!!!!
But even worse the error margin is not even consistant. And all that mixed in with all tha hassels I had to go thru just to get pro to stay on my computer lol
In Topic: Gm7 And Vista (the Fix)
02 July 2007 - 03:12 PM
I don't really know how relevant this is to this topic but sum of tha drawing functions in GM7 don't work in vista. For example when i was running GM7 on XP I wrote scripts that perfectly emulated the Word 2003 Menu system drawing style but as soon as i loaded the file on vista the menu's looked like they had been drawn in paint by sum1 wif no hands.
For instance here is part of the Menu Button Code:
To be more clear if i were to write
Is any1 else getting strange things like this????
For instance here is part of the Menu Button Code:
draw_rectangle_color(BtnOva[X],BtnOva[Y],BtnOva[X]+BtnOva[Width]+Pos[XX],BtnOva[Y]+BtnOva[Height]+Pos[YY],Col[grad_a],Col[grad_a],Col[grad_c],Col[grad_c],false);In this case the rectangle's x and y coords are actually drawn x-1 and y-1 and tha x2 and y2 coords are drawn sumfin like 2 pixels past where they are supposed to be. Its really annoying. Why is it not drawing from where its told to.
To be more clear if i were to write
draw_rectangle_color(x,y,x+Width,y+Height,c_black,c_black,c_white,c _white,false);drawing actually begins from x-1,y-1 and finishes at x+Width +2, y+Height+ 3!!!.
Is any1 else getting strange things like this????
In Topic: Extremely Slow
02 July 2007 - 10:03 AM
Im also noticing several annoying differences in GM7 on vista as opposed to XP.
1 example is the scripts i wrote that perfectly mimic the Word 2003 Menu System. They were drawn identical to tha real thing on xp. Now im using vista and there are a few differences like the maximal height of the menu has increased thus altering the space between items and the shadow around the menu is now overlapped by the menu border. Im concerned that if i fix it so its drawn properly on Vista it will look retarded on XP!!
Im running almost identical specs to npsken but a slightly betta video card.
Does any1 know why this might be???
1 example is the scripts i wrote that perfectly mimic the Word 2003 Menu System. They were drawn identical to tha real thing on xp. Now im using vista and there are a few differences like the maximal height of the menu has increased thus altering the space between items and the shadow around the menu is now overlapped by the menu border. Im concerned that if i fix it so its drawn properly on Vista it will look retarded on XP!!
Im running almost identical specs to npsken but a slightly betta video card.
Does any1 know why this might be???
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