
Status: ~75% complete
It's an Annoying Platformer where the goal is not to collect points or find powerups, but just to survive to the end of the level!
This is my first game, and the first thing I posted when I joined the forums. If you want to put your gaming skills to the test, give this game a try!

Status: ??? (There is a Jam version, but I’m redoing everything and am still in the planning stages - length is unknown)
6th place in Jam 3: Live
Colour. It's the manifestation of excitement in life, the passion to survive and enjoy each day. Its discovery led to the rise of Chromatropolis, the city of colour. Life was perfect, untili one day, the colour and vibrancy, and the stuff everyone lived for, disappears, and the bleak, depressing creatures of the Colourless Void begin seeping upwards into the city. You have to survive... so you can bring the city back to life. Play the game to find out the rest of the story!
I spontaneously joined the Jam about an hour and a half after it started, and spat out this excuse for a game with barely any idea what I was doing. Realistically, since I was still new and it was my first Jam, I was hoping to place somewhere not at the bottom and get at least one review, but people liked the concept and I guess it turned out better than I thought. What really counts is that I also liked the game enough to continue it after the Jam.

Status: Abandoned
2nd place in Jam 4: Laws
"I don't know where you're from, but around here, the Laws of Physics are very different. Space is spherical instead of linear, and one can travel in a straight line and end up back in the same place they started. Ancient prophecies foretold that one day, a race of creatures known as the Tempest would come to our world from a realm outside of space and time. Some call this place Hell, put the Prophets called it Tempelda. I'm Sophia, and apparently I'm the only hope of saving my universe... or something crazy like that."
IceMetalPunk and I teamed up for this Jam and made Sophia's Spirits.
There is a post-Jam version with some bugfixes and new artwork. Originally, we were going to continue this and make a full game with more levels, bosses, and a more involved story, but IMP and I had other commitments (and he hasn't been back to the forums in a while), so it never happened.
JULIUS DRAGONSLAYER
Status: ~70% complete
25th place in Jam 5: Facade
You are Julius Dragonslayer, and you have discovered that you are the product of a playwright's imagination, a mere pawn in the facade of a play. Armed with a magic pen that creates whatever is written with it, you must survive in a world which has turned against you, and find a way out. Explore the land, travel through towns, and upgrade your abilities to face off against a ferocious dragon and change the end of your Story!
Created by me, IceMetalPunk, and wakeskater_X.
We decided to make something more elaborate than our previous Jam entries, but through a combination of rushed level design and poorly thought out instructions, we didn't fare as well as we thought we would. However, this game is still in development, and there is a major level design / gameplay update coming soon!

Status: ~20% complete, on hold until WHAT THE @#&% ?! and Julius Dragonslayer have been updated
7th place in Jam 6: Tranquility
Origami is a puzzle-platformer inspired by the Japanese art of paper folding and those "fold from A to B" things in old comic books. Fold things and craft origami items to get to the goal!
I advise you not to try the current version, as it is very buggy and a bit short. But, if you reeeaaaally want to, keep in mind that it's only a preview of what's to come.

Status: Completed
3rd place in Jam 7: Two Worlds
Two worlds literally collide... That is not the entire plot... Play the game for the rest of the story because I don't want to write any more descriptions right now...
Follomania, Snail_Man, and I joined forces and made this game. I made the graphics, Snail_Man did the music and level design, and Follomania did the programming. We completed it 68 hours into the Jam, and also made a post-Jam update to fix things based on the feedback we got.
Hey Snail_Man! Great to hear that Hatz is still going! I'm planning on updating Julius Dragonslayer ssometime soon. It's been a long time since I last updated anything..