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GMRescue

Member Since 06 May 2011
Offline Last Active Yesterday, 08:22 PM

Topics I've Started

A Dll For Saving Ram?

08 April 2013 - 08:23 AM

I heard there was a DLL that allows you to render more polygons and stuff by saving RAM. At first I thought it was just a rumour, but then I saw the BETA of Global Anarchy and I heard they were using a DLL that saves their RAM and allows them to add more active objects in rooms.

I hope that this is real, because I have a game with over 2500 active objects with a smooth fps of 60/60 at any time, but the view distance is only 3 or 4 meters I guess.

 

Thanks in advance.


3D screen tilt?

22 January 2013 - 08:18 PM

Hi,

I'm working on a game in which the screen must rotate. It's a 3D game, but I don't know how to make the screen 'tilt'.
I've seen it in various games, but I couldn't figure it out...

I already tried changing the last 3 numbers of the projection code... the screen was tilting, but with some issues, like wobbling.

If you have a normal projection code like this:

d3d_set_projection(x,y,12,x + cos(direction * pi/180),y - sin(direction * pi/180),12 + tan(degtorad(pitch)),0,0,1)

I thought I had to change something with one of the last three numbers:

...(pitch)),0,0,1)

Do I have to modify one of the 0's or the 1? Or is there a very different particular way to do this?

Version I'm using: :GM8:


Thanks in advance,
GMRescue

3D Streetlight

24 December 2012 - 05:17 PM

Hi,

I'm making a crime game and it has some nice graphics already. What I've done already, is making a halo for the streetlights. A nice effect though, but I've set the d3d_set_hidden function to false, because I want it to look partially over an object. Now, it looks throught an object. Of course, that's what happens, but I want the halo to disappear when it's partially behind the object.

Posted Image

As you can see on the right, the halo is shining throught the wall.
Is there a variable, DLL or an extension to solve this.

I'm using GM8 Pro

Thanks in advance.

- GMRescue

Is it possible to make a 3D flashlight?

21 October 2012 - 07:43 PM

I've seen some great horror games that have flashlights in it. It looks great and I wanted to know whether there was an option to do this in Game Maker.
Like this:

Posted Image

I tried directional light, but that was horrible and it didn't look like an actual flashlight.
I hope you can answer my question.

I'm not really good at maths, but most of the time, I do understand it.
I also tried surfaces, but that didn't work at all.

I have   :GM8_new: PRO

Thanks in advance

- GMRescue

Downraters

25 September 2012 - 03:01 PM

I am fed up with looking at a quality game of mine that keeps on getting lower ratings without useful feedback.
No one, and I mean no one is leaving a good comment but I do keep on getting 1-star ratings.

Why do they do it? Why can't we track them? Why can't we ban them immediatly? It's so annoying!
A friend of mine, GMEngineer, kept on getting downratings by multiple people. Because of some downrater,
he doesn't work with Game Maker anymore.

For example: He uploads a game, one day later, 1 - star without comments.
Example 2: He uploads a Flight Simulator, two ratings for 1 - star and no comment.

I don't want to insult everybody who does this or even doesn't to this, I only want to talk about it, nicely.

- GMRescue