This latest update seems to be on the Beta Channel only. Is this correct, that this version is not a official stable release?
Cheers,
Chris
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23 May 2013 - 06:57 AM
This latest update seems to be on the Beta Channel only. Is this correct, that this version is not a official stable release?
Cheers,
Chris
21 May 2013 - 11:42 PM
Ok, fair enough. Is that in the GMS Help as I didn't find anything relating to a 1 step delay? If not, there will continue to be a lot of confusion around this.
It also seems particularly messy, but more so for me as I am converting legacy code.. I guess if you are building something from scratch and are aware of this change then it is not such a big deal.
21 May 2013 - 03:00 PM
I don't think so. From my understanding using the "with" statement is still fine, as long as you are not trying to access deactivated instances. In my case I have called instance_activate_all earlier in the script, so they should be accessible using "with".
At least I think so. :|
21 May 2013 - 09:09 AM
I did end up putting the object instances into a ds_list just so I could enumerate them after re-activation. Kinda sux but at least it gets me moving until a fix comes along or I understand the functions better.
21 May 2013 - 01:40 AM
Seems to still be a problem with reactivating instances. I can't perform "with" or even enumerate instances using "instance_number" on objects that have been reactivated in the same script... in fact I'm unsure how many steps it takes before an instance is accessible again.
I guess the work-around would be to put all the instances into a ds_list or something and enumerate that instead, but makes for unnecessary code especially if this is not the intended way for instance re-activation to work.
Anyone else has similar issues?
eg.
instance_activate_all();
[follwed by]
with (some_obj)
[OR]
instance_number(some_obj)
Neither of these methods appears to find any instances.. at least within the same script
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