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lordtez

Member Since 13 Nov 2003
Offline Last Active Today, 04:19 PM

Posts I've Made

In Topic: Chrome Rendering At Half Dimensions [Solved]

Today, 02:58 AM

It was my new  keyboard giving me troubles. I zoomed out and I forgot that I did. Oops

 


In Topic: While Loops And If Statements

10 June 2013 - 04:41 PM

Have you looked at the possibility of using a time-line. They are an excellent way of controlling instance

movement. 

 

Cheeers

 


In Topic: Very Laggy In Specific Rooms

10 May 2013 - 08:37 PM

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In Topic: Instance_Find

10 March 2013 - 07:42 AM

instance_find(obj,n)
how do I return the n id number of an object instance?


Do you mean something like:

n2=instance_number(obj)

for (i=0; i<n2; i+=1){if (id=instance_find(obj,i)){num=i;break}};

In Topic: touch controls iphone5

19 January 2013 - 09:32 AM

Could it be that the game is scaled for the iPhone 5 display, with a small region at the top and bottom of black to maintain proportions? If so, then touching them may be having the same effect as removing your finger from the screen.


Don't quite follow you Nocturne. width=640; height=1136; The game is scaling up and down for ipad and iphone4 only. Controls work fine on them though. I'm starting to think it may be an iphone5 hardware or software error. ????