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K722

Member Since 25 Apr 2011
Offline Last Active Jun 25 2011 09:03 PM

Posts I've Made

In Topic: User placeable objects

20 June 2011 - 05:05 PM

Ok, thanks.

In Topic: User placeable objects

16 June 2011 - 03:57 AM

I know the code, but how would I go about making it so, when they are playing, when they click with their mouse after clicking the plot object, it places it on the X,Y Grid.

In Topic: How do you put a monster on a platform?

15 June 2011 - 08:51 PM

You could place him on the edge and then make him walk the certain amount of tiles to the left or right, and then have him turn around and do the same thing, or place him in the center, and have the same concept.

In Topic: Narwhal Games

30 May 2011 - 11:11 PM

Thanks. I will update the games page when I actually have time to work on it.

In Topic: Looking for pop up inventory

22 May 2011 - 01:58 PM

Make an object called inventory_open and add your sprite to it.

Make a Left Pressed Event and add "Execute Code", which should be under control.

In the code add.

instance_create(x,y,inventory_open)

This will make the inventory show up and you can modify it to have inventory slots.

For destroying the window, make an object called inventory_close and add a Left Pressed event and add the code snippet, then add this.

with (inventory_open)
{
    instance_destroy();
}

and etc with other things.