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WINNING

Member Since 26 Mar 2011
Offline Last Active Mar 27 2011 11:31 PM

Posts I've Made

In Topic: Sticking on solid walls

26 March 2011 - 07:25 PM

Yes that's moving parallel to the wall when it is touching the wall. And the object doesn't have to be solid, it just is, ill change that if that makes it easier.

In Topic: Particle Systems and Particles

26 March 2011 - 07:22 PM

Thanks

In Topic: Sticking on solid walls

26 March 2011 - 05:17 PM

Oh, my bad, I didn't understand.

EVENT: Collision with obj_block = move in direction: STOP at speed: 0
(D&D)

Both Objects are solid

In Topic: Sticking on solid walls

26 March 2011 - 05:02 PM

On the event LEFT BUTTON (not as pressed, or released) move relative -5 pixels. Whenever the object runs into a wall, it cannot run along the wall unless it moves away from the wall first. How can I fix this?