A good effort for your second game, I thought the level design was not too bad and it looks like you put a decent amount
of effort into the presentation.
My main problem was with the actual platforming engine it's self. A lot of the time I would hit the ground and bounce for a
frame or two making it impossible to jump for that small moment. It doesn't sound like that big a deal but it did cause
me to mess up some jumps that shouldn't have been a problem. I ended up having to wait for a moment after each jump
for the player to completely settle. Also grabbing on to a rope seemed a little fiddly. If I was pressing a direction, the player
wouldn't really attach properly.
With the physics problems fixed, this would be a decently enjoyable game.
Keep going, I look forward to playing whatever you make next.