Well, the question is about multiplayer games (online).
What is the fastest (processor)? What uses less memory (RAM)?
- Store each socket id in an instance and send/receive messages in their Step events. (I think it uses more RAM and less CPU )
- Store each socket id in a list and loop through it (using only one object) to send/receive messages. (I think it uses less RAM and more CPU)
If my english is bad, sorry me.