Not sure how to do it quite how you said - however I know the code for an object to check whether it is close to you
if distance_to_object(obj_character) <= 320 // 320 can be replaced with any pixel distance then { //commence code }
~Blaze
Thanks but I can't use that way since the camera is always moving right and the ship can still move, but I think if a put a object fixed in the middle of the view I might be able to use that.



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