When my character runs for a period of time he'll create a non-solid object called 'obj_speed_block'. When it collides with the block object it should destroy them but it doesn't. I've tried to destroy it using 'with' but it still doesn't work for me. I don't know what I'm doing wrong.
As you all may know, when creating an executable(.exe) the default icon is the one that's already set in the 'Global Game Settings' under the 'Loading' tab. I want know if I can change the icon to a higher resolution when creating the .exe version of my game. Something like around 256 x 256. Is this even possible?