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Shawtrcwbky

Member Since 20 Nov 2010
Offline Last Active Feb 19 2013 08:29 AM

Posts I've Made

In Topic: [Request]Cartoonish animated electric eel sprite

25 October 2011 - 08:01 AM

Posted Image
:whistle:

Amazing. Only thing I'd change are the eyes. Just make them slightly more visible, so it looks cartoonish.   :happy:

In Topic: [Request]Cartoonish animated electric eel sprite

24 October 2011 - 09:58 PM

I wonder why no one is replaying. It's pretty simple request and the thread is almost a week old. Also, I think I've explained pretty much everything that needs to be done.

In Topic: [Request]Cartoonish animated electric eel sprite

20 October 2011 - 08:24 PM

Bump,
an example: Posted Image
But make it look 'evil', also the colors should be darker. As for it's body, it should be a little bit fatter and shorter and it's head a little bigger.

In Topic: [solved]Moving 'elevator' can only move down

13 September 2011 - 07:37 AM

Thanks for the information. But it's not working yet completely.
When I run in the debug mode, moving variable changes correctly. When elevator is next to a skeleton, it's 0 , when it's not, 1.
But however, the vspeed is not affected.
What I use is
vspeed = moving*-1
Why won't it work?

[Edit]
... sorry. I may be stupid or retarded, or both, but I just noticed that when the elevator starts moving it's vspeed is 0. Now that may sound nonsensical, but actually it's not. If you look up at the code in the first post, elevator object uses yspeed variable to indicate moving, not vspeed. So all the above methods worked, yes.
One big thank you from me, to both of you.

In Topic: [solved]Moving 'elevator' can only move down

12 September 2011 - 09:22 PM

Still nothing <_<