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Smiley Showdown

Member Since 10 Nov 2010
Offline Last Active Dec 16 2011 06:56 PM

Topics I've Started

Music Problems

03 February 2011 - 01:01 PM

So, I'm making a game based on music and I have the small problem of it not advancing rooms when it stops like it is supposed to. My actions are
  • If sound is not playing
  • Start block
  • If next room exists
  • Start block
  • go to next room
  • set variable sound to zero (fixes a bug)
  • exit event
  • end block
  • end block
  • else
  • start block
  • restart current room
  • set sound to 0
  • exit event
  • end block
  • end block
I would highly appreciate help

Slo-mo

10 November 2010 - 01:35 AM

Is there anyway to create like a temporary Slo-mo effect when I press shift? I would prefer d&d actions, but I will use GML if it is a must!