Hey guys, while I am decent with GML(read: I can do some cool ****, but by no means know all of it) IU have never messed with the HTTP_get and http_post type commands.
I am thinking of a simple dice system that can send and retrieve rolls from a server.
What I would like to do is send an integer game ID, a string Player Name, date, a time stamp, then an Integer value. Something along the lines of:
113768 Travis 122612 1536 7
The integer can also be negative, but it will always be a whole number.
Then I would like to be able to retrieve that data by the game ID. Barring that, able to at least look up the information on a webpage.
This way, the guy running the game can simply power up the program, toggle to GM Mode,type in the game ID, and download all the rolls in the past day or so. Being able to look it up online would also be a plus, but I am sure that's outside the scope of the help I should get here.
Added to this is the fact that I know very little on webservers and php. I do know someone who has such background however, so if the process is discussed, I can at least ask someone what that means.
Thanks for at least taking a gander at my problem if you got this far
So, I am looking into getting the full $500 suite of tools, but I would like some information.
I know many platforms have fees that need to be paid and storefront take a cut, does anyone have a list offhand of what the fees are and percentages taken? For instance, I know GooglePlay costs a 1 time fee of $25, Apple is $99 yearly. What I don't know; Apple Stores cut, GooglePlay's cut, Steam, Amazon, Windows 8 Appstore... all that Jazz.