My problem seems simple at the surface, but though I have been using game maker for years, I have been unable to resolve it myself insofar. Briefly, the issue that I encountered is this:
I have been working on a game for a while, but put it down for a while so I could get the most out of AP month . I just picked it back up, and decided to finish it. The game utilizes a very large and detailed map (6144x6144 room size), as well as story elements. Therefore, I use the built in GM saving feature to create and load save files. When the character in the game dies, the game is supposed to load the save file. However, it freezes instead.
--The save file is where it is supposed to be. When I delete the file and re-save, I get the same loading issue.
--Other games created with game maker save and load just fine.
--My laptop has 1GB of dedicated graphics and an Ivybridge processor, so it should not have trouble running GM.
--When deleting lots of variables and cutting the map down to 1/8 of the size, I still get the same loading issues.
Thanks for any help you may provide. Maybe this is not a programming issue, but I don't know where else to place it. Is there an alternate way to save, say ini files or something? I can provide an image of the frozen screen, but that wouldn't help much. If need be I can supply an exe.
_174504Member Since 29 Oct 2010
Offline Last Active Mar 15 2013 02:06 AM
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