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SuperNESFreak

Member Since 07 Sep 2010
Offline Last Active Jul 17 2011 09:33 PM

Posts I've Made

In Topic: Rotating Score/Energy Meters with View

14 May 2011 - 05:08 PM

Nevermind, figured it out. Thanks alot!

In Topic: Rotating Score/Energy Meters with View

14 May 2011 - 04:43 PM

Okay. So how do I stop the background from drawing on the second view?

In Topic: AI Prediction

14 May 2011 - 04:36 PM

Wow! That was a brain-ache but I got your code working really well! Thanks very much!

In Topic: help with reading from text files

28 January 2011 - 07:48 PM

I would instead save a script and have your game execute that:

execute_file(fname,arg0,arg1,...) Execute the piece of code in the file with the indicated arguments.

In Topic: 100mph bullets/AI moving?

27 January 2011 - 05:06 PM

if not priority = 3 then


are you sure that is correct?


Yes. The enemy won't be distracted by gunfire, radios or TVs if he's seen the player.

Sorry for double posting, but I've noticed something else. Probably because I'm using the w3d engine, bullets very often go through walls, unless they hit them bang in the center.