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Matty

Member Since 19 Nov 2004
Offline Last Active Feb 11 2009 10:13 AM

Topics I've Started

Programmers Domain Community

01 August 2005 - 08:18 PM

Hey,
I made a website (currently under construction, can be accesed though).
http://programmers-domain.tk
If you have a question about programming and you need help, or can you provide us help, then please join my forum and ask your questions or give answers. You can ask questiobns about:
C/C++, VB, VB.NET, HTML, CSS, PHP, MySQL, Javascript, GML, Delphi, QBASIC, DarkBasic and more! We need members (16 now)
Meet you there!
/\/\/-\TTY

How To Draw Tiles Above Textures?

09 April 2005 - 04:12 PM

Hey,
d3d_draw_wall(x,y,0,x+76,y,200,ttt,0.5,0.5)
d3d_draw_wall(x,y,0,x,y+76,200,ttt,0.5,0.5)
d3d_draw_wall(x+76,y,0,x+76,y+76,200,ttt,0.5,0.5)
d3d_draw_wall(x,y+76,0,x+76,y+76,200,ttt,0.5,0.5)
d3d_draw_floor(x,y,-height,x+76,y+76,200,rrr,0.5,0.5)
I want to draw some tiles above these textures. What type of tile layer do I need? Which depth to make the tiles above the textures?
/\/\/-\TTY

I Inserted A Code And My Whole Game Is Upsidedown!

07 April 2005 - 03:51 PM

Hello,
This is actually the first time that I use the d3d. I putted the next codes in my game, and now my whole game is up side down!!
obj_computer:
Create event:
instance_create(x,y,camera)
d3d_start()
d3d_set_projection(camera.x,camera.y,10,obj_car_stallion.x,obj_ca
r_stallion.x,0,1,1,1) 
z=0
Step Event:
     ttt = background_get_texture(tex_misc)
{
  with (building)
  {    
      draw_set_color(c_white);
      ttt=background_get_texture(tex_wall1)
      rrr=background_get_texture(tex_roof1)
d3d_draw_wall(x,y,0,x+48,y,-height,ttt,0.5,0.5)
d3d_draw_wall(x,y,0,x,y+48,-height,ttt,0.5,0.5)
d3d_draw_wall(x+48,y,0,x+48,y+48,-height,ttt,0.5,0.5)
d3d_draw_wall(x,y+48,0,x+48,y+48,-height,ttt,0.5,0.5)
d3d_draw_floor(x,y,-height,x+48,y+48,-height,rrr,0.5,0.5)
      }
      d3d_draw_floor(0,0,0,4000,4000,1,ttt,1,1)
      }
d3d_light_define_direction(1,270,270,270,c_yellow)
d3d_light_enable(1,true)
d3d_light_define_point(1,0,0,-1000,-1,c_white)

Whitout this two codes, my game is normal. But when I insert them, the game is upside down. So north = south and south = north. East = west and west = east...

My game is a GTA1-style game. The game is top-down. The view is following your character. If the view goes over a building, you can see the sides (walls) of the buildings...
/\/\/-\TTY

Huge Background Needed! From Western Europe

28 March 2005 - 03:01 PM

Hello,
I need a huge background... Cause I'm busy whit a rts game and you are on a ship and you can sail to different country's and trade etc...
I need a background of west-europe. But only the great brittain, the top and left side of spain, the coastal area of france, ireland, belgium and holland must be on this background. So actually only the coastal area's... And the water must be transparant! And the land must be green.
I will give a credit if this job is done!
/\/\/-\TTY

Tiles Asked: Gta Roofs Needed!

25 March 2005 - 11:06 AM

Hey,
I need roofs tiles for my GTA game. The width and height must be 48 x 48. And they must be topdown. Just roofs like in GTA 1. It doesn't matter what's on it, I just need some roofs!
/\/\/-\TTY