Jump to content


TheLastSurvivorFPS

Member Since 25 Aug 2010
Offline Last Active Today, 01:41 AM

Topics I've Started

Remove Sawtooth from 2D Games

26 January 2013 - 01:25 AM

Hello, Im TheLastSurvivorFPS and Im working with this project, Im doing it fine, but I got this graphic issue, Im using "image_angle" for the player, and the image get this horrible sawtooth:

Posted Image


so, is there any .dll, library (.lib) extention (.gex) or Code (GML) in Game Maker 8 to add AA?

How to Draw a Circle Healthbar

10 July 2012 - 11:41 PM

Hello, Im making a game and I like a lot the Resident Evil 4/ 5 / ORC Healthbar style, But I tried "sprite_stretched" but it only allows to modify the "width" and the "height" and I also tried "draw_cirlcle" but It only allows to change the raius of the circle ŋHow I can make it?


Posted Image

Loading External Background Music

25 June 2012 - 02:45 AM

Hello everyone, Im mading a game but Im tired about midi music, but this is my trouble, the HUD moves when the music playing code is in the "creation code" in the room settings, but if I remove the code it returns to the original place:

I dont know how the HUD, than is visual, is related to Sound events, the HUD is being drawed by an object called "obj_hud", this code is in the draw event:

//Draws the Weapon Selected Icon
draw_sprite(spr_hud,0,view_xview+896,view_yview+640)

//Draws the Healthbar
draw_sprite(spr_healthbar,0,view_xview+814,view_yview+750)

//Draws the Overheat Bar
draw_sprite(spr_healthbar,0,view_xview+798,view_yview+731);




And this is the code in the "Creation Code" in the Room Settings Tab:


global.sound1 = sound_add(working_directory + "\media\soundtrack\trainingroom.mp3",1,false);
sound_play(global.sound1)
sound_volume(global.sound1,0.5)


  How this thing is happening, I need help, this is a image explaining the trouble:

Posted Image



how can I resolve it?

Enemy AI

23 May 2011 - 09:21 PM

Hello, I want to make an Zombie AI type, like Left 4 Dead 8 bits version, here is the video:




How can I maade the zombie movement? im trying to mean the movement of the zombies, 4 example, zombies following you and zombies facing at your direction

PLEASE HELP!

Platform Partenr AI

03 March 2011 - 01:31 AM

Hello, I Have A Simple Question, Im Making a platform game and I maked a partner player but It Only walk at the direction at the player but I want to do this too:
- When the player object jump, the partner object jumps at the same high and in the same direction as the player
- in the game, you crush the enemies (Super Mario Style) and I want when an enemy is near the partner object, crush him

PLEASE HELP ME!