Delphi 6 or 7). Also i added functions to change the text
and to draw a sprite with alpha.
hi, i made a raycasting example, the engine used for the game
wolfenstein 3d. The example is in the script forum. I made a dll
to use the raycasting in game maker:
GM Raycasting dll


The dll is fast, the other example was not fast.
There is the gm6 file in the zip. In the gm6 there are the instructions
to use the dll. I'll try to add other functions to the dll.
Use the ASCII text in the create event to create the map of the level (there is
an example in the gm6).
You can't use the normal game maker functions to draw the screen, i will
try to make a code to switch from the normal mode to the other.



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