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hitman15666

Member Since 31 Jul 2010
Offline Last Active May 15 2012 11:28 PM

Topics I've Started

Picking something up

11 May 2012 - 04:37 AM

Okay, I know I'm making this harder than what it really is, but for the life of me I can't figure it out. I want my character to have a collision event with a knife. The character will pick up the knife and be able to use it to go all stabby mcstabberson on the obj_badguy. I can't figure out how to get him to pick the knife up though!? If someone could help me out, I'd appreciate it greatly.   :thumbsup:

Saving Posts

10 May 2012 - 04:07 AM

I've been away from GM for quite a while and had a question (it may be not so bright). Is there a way to save some of these posts (not to "Favorites" in my browser) for reference at a later time? I'm finding all kinds of information that I know I'll need later. I don't want to have to go through numerous search results and I darn sure don't want to have to post a question that's been answered a hundred times. Any suggestions?

noob topic

03 August 2010 - 01:57 AM

Okay, I've checked the search bar and am still having no luck. I'm making a simple game for my son and want him to push a detonator and explode pieces of a wall to navigate through a maze. I'm running into an issue of how to link the act of pushing the detonator and the wall exploding. I would apprciate either D&D or code. Any help is needed and thanks in advance.

player input

31 July 2010 - 10:05 AM

I'm trying to make a simple math game for my son and am having terrible luck.
I am attempting to make a closed chest with a collision event. When the player collides, a text scree opens with the question "What is 10+3?"
This has worked fine, but I am stuck on his input. I've tried D&D, as well as
if (13){
show_message ("excellent");
}
else{
end_game
}
but with no luck. How do I allow him to input the correct number and move on with the game, or, if the incorrect number is entered, end the game?
Thanks