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AwkwardAvenger

Member Since 16 Jul 2010
Offline Last Active Apr 27 2011 11:51 PM

Posts I've Made

In Topic: Sci Fi RTS

23 December 2010 - 01:36 PM

Yeah i was really inspired by Dune... Its an awesome book and Dune 2 is a great game... Anyways yeah I got the Hard Vacuum sprites but I'm not too sure if I'll use them...

In Topic: Sci Fi RTS

23 December 2010 - 10:56 AM

Yeah I was thinking of changing it from an 8 direction movement system to something that requires less sprites... I'll give that fog of war a try now thanks.

In Topic: Sci Fi RTS

22 December 2010 - 06:21 PM

Ok I think the new link should work...

In Topic: Help with AI

22 December 2010 - 11:07 AM

if(pointTarget)


yeah don't worry, i got it now thanks!

In Topic: Help with AI

22 December 2010 - 10:26 AM

One random algorythm:

  • declare integer variables pointA, pointB and pointTarget as 0 (of course you can rename the variables).
  • when creating a fighter {
    • send it to the first point if pointTarget is 0 or to the second point if pointTarget is 1
    • add 1 to pointA if pointTarget is 0 or to pointB if pointTarget is 1
  • }
  • check if pointB is equal or larger than 3, and if so, send all workers to base.
Of course this is just some system, because it doesn't really have a good organisation. But it should be ok if you don't plan on expanding the system.


Wow thanks! I think I can do that...

hang on... how does it know if pointTarget is 1 or 0?