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faty joe man

Member Since 10 Jul 2010
Offline Last Active Today, 11:46 AM

Posts I've Made

In Topic: Texture Won'T Repeat In Studio.

10 May 2013 - 01:15 AM

AS it turns out it is the size of the texture pages. Game maker is drawing the entire texture page instead of cutting out the parts it needs. I scaled all the textures down to the same size and set the texture poge size to 512 so that each texture has its own file. That fixed the problem but I'm sure that that shouldn't be hapening. I'll file a bug report.


In Topic: Texture Won'T Repeat In Studio.

10 May 2013 - 01:01 AM

The texture is 512*512 and "use for 3D" is selected.

In Topic: Texture Won'T Repeat In Studio.

09 May 2013 - 11:30 AM

It kind of worked...... All the textures are drawn wierd. There are empty gaps between each repeate.


In Topic: Ds List Returns 0?

07 May 2013 - 05:14 AM

Thanks it works now. I forgot about irandom.


In Topic: Dropping Weapons?

04 May 2013 - 10:47 AM

var i=instance_create(x,y,obj_weapon);

i.weaponID=weaponID;

weaponID=0;

 

This sets a variable "i" to the objects id as it is created. You then use that id which is now in the variable "i" to reference to that exact object. It's allot better then using "instance_nearest".