AS it turns out it is the size of the texture pages. Game maker is drawing the entire texture page instead of cutting out the parts it needs. I scaled all the textures down to the same size and set the texture poge size to 512 so that each texture has its own file. That fixed the problem but I'm sure that that shouldn't be hapening. I'll file a bug report.
faty joe manMember Since 10 Jul 2010
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