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Ashley Phoenix

Member Since 12 May 2010
Offline Last Active May 16 2013 11:14 AM

Topics I've Started

What Is A Bump Map?

11 April 2013 - 07:15 PM

What is it, and what does it do?

 

Cheers...


.Obj Collisions?

05 April 2013 - 10:09 PM

Is there any simple way to do .obj collisions in game maker?

 

I've tried P3DC and other minor ones but they're either too complicated or don't have enough information to learn from.

 

I was wondering if anyone had a solution or any ideas on what I could do?


How Do I Use Directional Lights?

27 March 2013 - 09:20 PM

I'm having a little trouble getting my head around this.

 

On the normal point lights there is a range variable to set the strength of it, but not on the directional light. So how do I make one work?

 

I know that a point light is just:

Random=random(99999)

d3d_light_define_point(etc.)

d3d_light_enable(etc.)

 

That works fine, but when I try it with a directional light nothing shows up...


Using Variable Name With Sprite_Add

18 February 2013 - 07:03 PM

Just wondering if you can use a variable name for "fname" in sprite_add.

Example:
variable="Apple"

sprite_add(apple.gmspr...etc)

also tried sprite_add(apple + ".gmspr"...etc)


What do I need to change, or is it even possible?

checking view_speed

15 January 2013 - 04:02 PM

I need to to know how to check what the view speed is currently at. I saw "view_hspeed" and "view_vspeed" but that apparently only checks the cap of the view speed.

Any help would be appreciated...