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DarkIntuition96

Member Since 06 Apr 2010
Offline Last Active Jun 11 2011 08:23 AM

Topics I've Started

Problem Ahead

19 April 2010 - 10:11 AM

mmk So what i'm using is the transform sprite:
xscale: 1
yscale: 1
angle:  direction
Mirroring: no Mirroring
and i'm using coding in the left and right actions like so:
left:
{
  direction +=3;
}
Right:
{
  direction -=3;
}
simple $%!* really

but i also what to make it shoot in the direction my character is facing how would i do that with what i'm doing already? cuz i've thought ahead and it's most likely gunna shoot in a direction i don't want it to! so yeh helps plz!

-------------------I"M USING GAME MAKER 8 PRO!----------------------------

A Boing Sound

07 April 2010 - 06:46 AM

just a simple sound that litterally sounds like boing
i need this for a bouncing object.

Realistic Bouncing

06 April 2010 - 07:55 AM

so heres what i'm doing, i'm making a game that i hope to publish online (so i don't wanna give out to much info about it) but i'll just say this.
What i want is a controlled ball that bounces when it hits the ground, i've already got the gravity, the bouncing against the ground worked out but i want it so that, say this was the highest point it got to off the ground:
--




__
I want it so that when it hits the ground it bounces back to that highest point.

Plz help me out and if i wasn't descriptive enough with that i'm sorry and just tell me and i'll try again.