if sprite_index=spr_player_boss or sprite_index=spr_player_boss2{draw_line_width_color(x+195,y+150,x+1280,y+150,32,c_red,c_red)draw_line_width_color(x+195,y+150,x+1280,y+150,24,c_yellow,c_yellow)draw_line_width_color(x+195,y+150,x+1280,y+150,16,c_white,c_white)}
is this just game makers problem? theres nothing wrong with the code. What else can i do to decrease game stutters/freezes? I heard try to lower the amount of instances in the room, but there are usually about 50 active, 150 at the most and when its that much, its usually self made particles.



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