I have these 3 "Buttons" that you can move between with the arrow keys. And when you press enter on the corresponding buttons you go to 3 different rooms depending on what button you are on. Well it is not working, and I was wondering if you guys had any like code ideas to do something like this.
-Thank you-
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Devilfromhost12
Member Since 13 Nov 2009Offline Last Active Apr 18 2013 01:40 AM
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Topics I've Started
Move between Buttons with Arrow Keys
27 May 2012 - 06:58 PM
Need Gasmask
23 May 2012 - 11:18 PM
SOLVED
I need someone to make a gas mask please. It needs to be the size of this person's (not really a person persay
) head: https://www.box.com/...96d5f5ea2b2f58a
The exact size of that picture is Width: 46, Height: 36, but that is also counting the ears and stuff.
I will put you in my credits if you make this, thank you.
Also Sorry that this is on a box.net file, but once again that piece of crap imageshack.us tried to give me a virus, I really really hate that site (if you couldn't tell), I like box.net though.
I need someone to make a gas mask please. It needs to be the size of this person's (not really a person persay
The exact size of that picture is Width: 46, Height: 36, but that is also counting the ears and stuff.
Also Sorry that this is on a box.net file, but once again that piece of crap imageshack.us tried to give me a virus, I really really hate that site (if you couldn't tell), I like box.net though.
Object won't move to other object
23 May 2012 - 10:46 PM
I solved this on my own, sorry for wasting your guys time. This Topic is Solved
My object will move towards the Carrot Cake object, but not the Explode Cake object.
Here is code in object that is supposed to move towards the cake:
STEP EVENT:
if distance_to_object(obj_explodecake)<=225
if instance_exists(obj_explodecake)
{
move_towards_point(obj_explodecake.x,obj_explodecake.y,3)
}
if distance_to_object(obj_cake)<=225
if instance_exists(obj_cake)
{
move_towards_point(obj_cake.x,obj_cake.y,3)
}
if !instance_exists(obj_cake) {hspeed=0 vspeed=3}
What is the problem, please help.
-Thank you-
Here is code in object that is supposed to move towards the cake:
STEP EVENT:
if distance_to_object(obj_explodecake)<=225
if instance_exists(obj_explodecake)
{
move_towards_point(obj_explodecake.x,obj_explodecake.y,3)
}
if distance_to_object(obj_cake)<=225
if instance_exists(obj_cake)
{
move_towards_point(obj_cake.x,obj_cake.y,3)
}
if !instance_exists(obj_cake) {hspeed=0 vspeed=3}
What is the problem, please help.
-Thank you-
How to make Enemy Waves
19 May 2012 - 04:03 PM
How would I make zombie waves. Where I could edit it to where I could make specific enemies come. And how could I make it where they would come specificly from the top of the screen, and not from the side or any of that jazz.
Oh and maybe a like 5 second break between each wave. 
-Thank you-
-Thank you-
If object in view code
26 February 2012 - 03:21 AM
So I'll have this object called obj_enemy_parent that parents ever enemy. I want it to where if obj_enemy_parent is in view 1, it sets a variable called in_view to true. How would I do that. Or where if obj_enemy_parent is in view 1 it does alarm0=150. Either way it would be like the same thing.
But how would I do that.
-Thank you for your help-
-Thank you for your help-
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