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LauriP

Member Since 15 Sep 2004
Offline Last Active Mar 31 2010 11:31 AM

Posts I've Made

In Topic: Userbar Creator - Open Source!

20 March 2008 - 07:02 PM

Hey, this is quite useful and it has lots of different things to choose from.

I liked the fact that you can change the highlight, as the same old userbarhighlight is kind of boring, so this adds a new dimension. One thing I noticed is that if you pick a sprite that is quite big, it's hard to really put the sprite into the userbar, so you should center the sprites to the mouses coordinates.

Nothing more to say. Good job with this.

In Topic: Finland Games - Games, Sprites, News, & Lots More

04 August 2006 - 11:26 AM

Just a friendful notice :

Finland Games is not a team, please understand that.
Finland Games is just my name I use on the internet. Please do not email me asking to "join" Finland Games.

Finland Games was started in March of 2006.

Umm.. What I understood from the lower text is that it is a team you started March of 2006. =)

In Topic: Aster Blaster Hs

15 July 2006 - 09:44 AM

Yet again, cool =P

As always, the grafics and design are at the top, nice work. There's just these things that I would like to be changed/added :
~ The shooting button is shift, and if you press it a few times in a row, it brings up an popup.
~ The animation between levels is fine, but I don't really like it..
~ The destroyement (sp?) of the ship was kind of minimal, You could make it better with seperating parts or
trashed shield parts of the ship flying out. Not just the "escapepod", what is an great idea =P
~ I Tested the old Aster Blaster and there was this effect I liked, the trail effect the ship maked when it moved. =P

I had no FPS drops or anything, runned really smoothly. =P
Continue working and add a menu +transition text's to the next release. =)

In Topic: Linked - Multiplayer Drawing!

07 July 2006 - 05:17 PM

Again ? Heh, awesome. =)

Professional look you got there, the menus look greatly designed and the system (Reflect) works as always =P I had fun with the "singleplayer" mode, but if I have a chance I will test it with my friends, I'm sure they will like it =P ...exept that they don't like creating accounts at unknown sites.. =( But I guess they will register for this site when they read the FAQ.

The drawing looks really inky but the shapes you draw are a bit blockish.. But I guess that's the point afterall. I'm not a great drawer (cough) but I enjoyed this very much. There's just one but, the filesize of the saved surfaces is kind of big (1.2 mg in my case).. But I guess that's no problem at all =D

All in all, it's an another professional creation from Fred. Looking forward for your next projects =P

In Topic: Raymapping - Dynamic P.o.v. Engine

27 June 2006 - 10:50 AM

Hehe, cool. I have been looking for this for a long time.
I'm glad someone made an engine of it  :D