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Tzunami

Member Since 05 Oct 2009
Offline Last Active May 15 2013 06:23 AM

Topics I've Started

Facebook Integration Limitations

26 April 2013 - 02:46 AM

Hi GMC,

 

I am currently working on a mobile app in which Facebook integration will be required. I am still unsure of exactly what limitations GameMaker Studio operates under as far as Facebook integration is concerned and have a few questions.

 

- Is it possible to retrieve display pictures from Facebook friends?

- Is it possible to retrieve data related to friends accounts (such as scores) in the current version of GameMaker Studio? (This would presumably require a web-server with a database).

- If not; are there any well known extensions (such as .dlls) which would enable this functionality?


Thanks for reading, 

 
~Tzunami.


 


SQL Querys in Game Maker

28 January 2013 - 09:43 AM

Hi GMC,

=SOLVED= [I found / am using Sqlite Dll by IsmAvatar]

It's been a while since I've needed to use a database for a project, but when I previously needed to, I used the "Gmsql" library by Smarty. That's gone now apparently, and I can't seem to find any other decent libraries. This isn't an LMGTFY thread, I have looked around and haven't found what I am looking for. Does anybody know of a good .dll for this?

Thanks!

Regards,
Tzunami.

Android module not installing correctly.

19 January 2013 - 04:45 AM

[SOLVED] SORRY EVERYONE. I just had to update my license.[SOLVED]

Regards,
Tzunami.

Problem with yoyo runner

03 January 2013 - 06:17 AM

Hi GMC,

I have been trying to use the android module for days now, but I can't seem to get it to work properly. Currently, when I try to run a game (by pressing the green triangle compile button in Game Maker Studio), the following occur:

- I get the following error on my phone: "The application YoYo Runner (Process com.yoyogames.runner) has stopped unexpectedly. Please try again.".
- A command prompt window also opens with a large amount of code written inside it (Ending with: I/yoyo <2301>: onWindowFocusChanged<false;false>).
- In the Compileform I get two "permission denied" messages, one for "GameDownload.lock" and one for "GameAssetsDROID.zip".
- The Compileform in Game Maker Studio informs me of the following:

Success


2076 KB/s (6782511 bytes in 3.189s)
Starting: Intent { act=android.intent.action.MAIN cmp=com.yoyogames.runner/.RunnerActivity }

Warning: Activity not started, its current task has been brought to the front

Compile finished: 4:11:16 PM

Does anybody know a solution to my problem? Thanks.

Edit: The model of the phone is a 'Garmin-Asus nuvifone A50', I don't know if for some reason Game Maker's drivers simply don't work with this model of phone or not.
Edit: [from my third post down] I can export .apk files fine now, and they run perfectly on my phone. My original problem with not being able to test games through game maker is still happening. The original errors still occur (about permissions). If anybody can help please, I would love your assistance!

Difference between 'id' and 'instance_id'

12 August 2012 - 01:52 AM

-SOLVED- (just got an object to display both values on the screen when mouse went over. It became obvious what they represented quickly).


HI GMC,

I am wondering what the difference is between 'id', and 'instance_id'. Thanks.
Regards,
Tzunami.